After doing tests with the vehicle within the architectural environment, we didn't like the outcome. It felt like a typical advert, a car driving on an open city. We though it was better to make the environment less noticeable. Therefore we scrapped the environment city and chose a narrow, sharped edge environment. This was more of a narrow underground.
Wristwatch This is the wrist watch. It's been modelled by me and textured by me and Rahul.
This is modelling tests:
Environment This is the city that the car will drive. Because the environment will be black and white, we didn't have to worry about color in the scene. It is all about the lights and the render.